QUOTE(apple23 @ 15 Jul, 2008 - 11:52 PM)

Hi, I'm new to these forums and fairly new to the world of game programming. I came here looking for some tips/tutorials on how to get started on making a basic Real-Time Strategy game. My first question is: What do I need to get started? I understand that I will need a suitable game engine, but beyond that I don't really know everything I would need. I'm not asking for you guys to do my work for me, but could some people point me in the right direction? Give me, like say a list of all the basic things I would need to get started creating a fully functional RTS game? If it helps at all, I am learning the C++ language, so could anyone show me to some basic tutorials so I can expand my knowledge?
Thanks in advance.
If you're new to game programming you shouldn't try an RTS just yet, start with something simple and expand as you go along. Try making a game like Tetris (moving objects, also exist in an RTS), or Pacman (AI for the ghosts and some minor animation, also important in an RTS). Basically, try recreating a few old arcade games first and you'll get a good idea of the stuff needed to make an RTS.