Welcome to Dream.In.Code
Getting Help is Easy!

Join 109,549 Programmers for FREE! Ask your question and get quick answers from experts. There are 1,241 online right now! We've got more than 500 tutorials and 2,000 snippets. Join and find out why Dream.In.Code is the #1 programming help community on the internet! Registration is fast and FREE... Join Now!



b2c's First Game

2 Pages V  1 2 >  
Reply to this topicStart new topic

b2c's First Game, Yes, this aims to kill gabehabe's thread ;)

born2c0de
post 18 Jul, 2008 - 11:21 PM
Post #1


printf("I'm a %XR",195936478);

Group Icon
Joined: 26 Nov, 2004
Posts: 3,748



Thanked 20 times

Dream Kudos: 2800

Expert In: C, C++, VB, VB.NET, C#, Java, x86 Assembly, Win32 API, Reversing

My Contributions


This is my First Game which is a clone of Space Invaders (It won't be once I complete it wink2.gif )

A few friends and I are writing this together.
They are creating (read: 'ripping off'') the artwork and I'm writing the code (yeah, all the dirty work).

I've actually working on a mini 2D game Engine for n00b game developers (such as me) who wish to create 2d games without using SDL, OpenGL or DirectX.
This Engine can help them animate sprites and handle them just on a windows form.

So I'm using this game engine of mine to create this game and I'll create a few more using it to demonstrate the Engine's advantages.

I'm still working on the game but I've completed the basic features (keyboard input, collision detection, etc)

I've created 5 demo (template) levels which currently only differ in speed and alien formations, but I'm going to make each level a whole lot different from the other in terms of gameplay (and difficulty obviously).

I'm open to criticism. I'd like comments and suggestions from you guys but keep in mind that this is my first game wink2.gif

Use Keyboard Keys to move and Space to shoot. You will need .NET 2.0 Framework to run.

I've written the code in VB.NET (totally my friend's Idea) and I'll release it once I've created the real thing. If you still wish to see it, PM me your email address and I'll send it to you.

P.S : I know we ripped off the artwork from other websites, I'll be using SpriteLib's Free Artwork later.


Attached File(s)
Attached File  GameTest.zip ( 42.6k ) Number of downloads: 37
User is offlineProfile CardPM

Go to the top of the page


lanec42
post 19 Jul, 2008 - 01:53 AM
Post #2


D.I.C Head

Group Icon
Joined: 26 Mar, 2008
Posts: 130


My Contributions


QUOTE
VB.NET (totally my friend's Idea)

Kill your friend. Now.
User is offlineProfile CardPM

Go to the top of the page

Damage
post 19 Jul, 2008 - 02:17 AM
Post #3


D.I.C Regular

***
Joined: 5 Jun, 2008
Posts: 278


My Contributions


i liked it icon_up.gif
movements nice and smooth, controls are responsive. looks good

two quick thoughts though:

a) A pause between end of level and score. If your like me and pound the space key like crack baby on a caffine high, the score box comes and goes before you realise what happened

2) I don't know if it's the way you want it or not but the aliens can die by moving sideways onto a bullet. So you can sit in one spot and send up a stream of bullets and kill and entire row. Just seems to decrease the difficulty factor a bit.

I'm looking forward to seeing the code smile.gif great learning tool
User is online!Profile CardPM

Go to the top of the page

gabehabe
post 19 Jul, 2008 - 02:20 AM
Post #4


T3H R0XX0R!

Group Icon
Joined: 6 Feb, 2008
Posts: 2,625



Thanked 51 times

Dream Kudos: 1550

Expert In: (X)HTML, CSS, Batch Scripting, C, C++

My Contributions


DIE THREAD DIE! wink2.gif

But seriously, it's pretty good smile.gif
The only thing I'd say is limit the ship's bullets a bit more, I fired about LOADS in one go...

But great icon_up.gif

check it out
User is offlineProfile CardPM

Go to the top of the page

dineeshd
post 19 Jul, 2008 - 04:17 AM
Post #5


D.I.C Regular

Group Icon
Joined: 30 Jun, 2008
Posts: 407



Thanked 11 times

Dream Kudos: 575
My Contributions


Nice Start man..... icon_up.gif

Looking forward to see more....... rolleyes.gif

But I felt the first level was tougher than the remaining.... blink.gif

This post has been edited by dineeshd: 19 Jul, 2008 - 04:18 AM
User is offlineProfile CardPM

Go to the top of the page

Recoil
post 19 Jul, 2008 - 06:11 AM
Post #6


New D.I.C Head

*
Joined: 28 Jun, 2008
Posts: 48



Thanked 1 times
My Contributions


Maybe there should be a thread (sticky?) for everyone who makes a new game? Now I am thinking about posting my first "spiffy-cheese" slot game biggrin.gif.

Seriously, the game plays pretty good... icon_up.gif icon_up.gif 2 thumbs up yet again for first game!
User is offlineProfile CardPM

Go to the top of the page

Rickster0
post 19 Jul, 2008 - 06:14 AM
Post #7


D.I.C Head

Group Icon
Joined: 8 Jul, 2008
Posts: 70



Thanked 9 times

Dream Kudos: 50
My Contributions


Space invaders Cool

hopes its good

This post has been edited by Rickster0: 19 Jul, 2008 - 06:15 AM
User is offlineProfile CardPM

Go to the top of the page

born2c0de
post 19 Jul, 2008 - 06:45 AM
Post #8


printf("I'm a %XR",195936478);

Group Icon
Joined: 26 Nov, 2004
Posts: 3,748



Thanked 20 times

Dream Kudos: 2800

Expert In: C, C++, VB, VB.NET, C#, Java, x86 Assembly, Win32 API, Reversing

My Contributions


QUOTE
The only thing I'd say is limit the ship's bullets a bit more, I fired about LOADS in one go...

Yea I'm planning on doing that, I guess it was getting too easy. And thanks for the blog post smile.gif.

QUOTE
But I felt the first level was tougher than the remaining....

I've just created template levels. I have yet to work on each level and its difficulty.

QUOTE
A pause between end of level and score. If your like me and pound the space key like crack baby on a caffine high, the score box comes and goes before you realise what happened

lol, thanks for the suggestion. I'll fix that.

QUOTE
2) I don't know if it's the way you want it or not but the aliens can die by moving sideways onto a bullet. So you can sit in one spot and send up a stream of bullets and kill and entire row. Just seems to decrease the difficulty factor a bit.

My first aim was to create a working space invaders clone and then build up from there. I haven't given much thought about difficulty right now, but when I work on it, I promise to make it a lot harder wink2.gif
User is offlineProfile CardPM

Go to the top of the page

gabehabe
post 19 Jul, 2008 - 07:11 AM
Post #9


T3H R0XX0R!

Group Icon
Joined: 6 Feb, 2008
Posts: 2,625



Thanked 51 times

Dream Kudos: 1550

Expert In: (X)HTML, CSS, Batch Scripting, C, C++

My Contributions


QUOTE
Maybe there should be a thread (sticky?) for everyone who makes a new game?
I guess we could use the discuss projects forum, but I don't think it's visited too often. I posted here because I wanted you guys to judge my code from a game programmer's perspective, too smile.gif

(And I notice that many of you don't tend to go in many other forums... why is that?)

I will hijack this thread and make it my own. tongue.gif
Kidding.



But rather than a sticky, possibly a games showcase sub forum here in the game programming forum?

User is offlineProfile CardPM

Go to the top of the page

stayscrisp
post 19 Jul, 2008 - 12:07 PM
Post #10


D.I.C Head

**
Joined: 14 Feb, 2008
Posts: 199



Thanked 4 times
My Contributions


heres a link to my very first game, it was coded in actionscript so forgive its shortcomings in the way of collision detection, and i was a total noob hehe

http://images.mitchellsae.multiply.com/att...f?nmid=74161524

this should work i think, takes a while to load

This post has been edited by stayscrisp: 19 Jul, 2008 - 12:39 PM
User is offlineProfile CardPM

Go to the top of the page

PsychoCoder
post 19 Jul, 2008 - 01:29 PM
Post #11


DIC.Rules == true;

Group Icon
Joined: 26 Jul, 2007
Posts: 7,249



Thanked 52 times

Dream Kudos: 7775

Expert In: VB, VB.Net, C#, SQL, ASP, ASP.Net, Web Development, HTML, CSS, Win32 API, Javascript, mySQL, J#, GDI, Boo.Net

My Contributions


Looks like staycrisp is also attempting to hijack this thread as well tongue.gif

Not bad b2c, at least this one I can play, unlike (don't worry gabehabe I wont mention your name tongue.gif ) someone elses tongue.gif
User is online!Profile CardPM

Go to the top of the page

stayscrisp
post 19 Jul, 2008 - 01:32 PM
Post #12


D.I.C Head

**
Joined: 14 Feb, 2008
Posts: 199



Thanked 4 times
My Contributions



lol attempt failed, just didnt wanna start a new thread, hopefully a thread will get started for showcasing games, that would be really cool as i have just finished my first 3d game and it looks awesome smile.gif
User is offlineProfile CardPM

Go to the top of the page

2 Pages V  1 2 >
Fast ReplyReply to this topicStart new topic
Time is now: 9/7/08 10:33PM

Live Help!

Tutorials

Programming

Web Development

Reference Sheets

Code Snippets

Bye Bye Ads

Free DIC T-Shirt

T-Shirt Example

Related Sites

Monthly Drawing

Thumb Drive

Partners

Top Contributors

Top 10 Kudos This Month